Melee Weapons
Light Edged Weapons- swords, machetes, tomahawks,
Heavy Weapons- sledgehammers, crowbars, axes,
Light Blunt Weapons- batons, kanabos, bats,
There are many more melee class weapons, but those were just some examples. Now we will go to Guns. I'll b giving gun names and types, but not specifics, that's for you to figure out. can't spoil all the discovery for ya.
Firearms
Assault Rifles- 416 CQB, 416D, ACR, AK47, AK47, Custom AKMS, AR 15, AR 15 Custom, AUG A3, FAL, G36, L85A1, M14, M16A4, M4A1, M6 SB, Mk.16 Mod.0, MK. 17 Mod.0, RFB,
Grenade Launchers- GL 06 Riot, GL M32,
Light Machine Guns- M1918A2, M249 SAW, M27 IAR, M60E4, RPK,
Pistols- 1911A1 Officer, 84 Wildcat, Automag, Bz 75, Bz75 ST, Carrier 1911, Condor, D 1911, Fifty-Seven, G 17C, G 19, G 20, G 26, G21, G22, G 31, G 32, G 33, Hi-Power, M11, M9, Mi.Le, Mi.LE .45, Mk. 3 Target, OHWS 40, P 226, P 226 SG, P 229, P229-40, PP 22, Tac Master 1911, X-Lock, X-Lock Tactical,
Revolvers- Anvil, Anvil Hammer, Blackbird, Diplomat, M 1917, Mark VI, Model 29, River Snake, Safari, Snub Special 22, SP 101, Toro Bravo, Viper P357,
Rifles- .45 Justice, 10/22, 464 Brushgun 597, Varmint, 700 Huntsman, 700 Huntsman Camo, 750 Forester, 983 Squirrel, Bolt Scout, Dog Leg, Eli, Lenfield No.4, MkI, L41A1, M1, Garand M107, CQ Mini 14, Mk. 15, Model 70, Monag 90/31, Ranch King, RC 40, Sidekick SKS, SOCOM II ETR,
Shotguns- 1300 Defender, 1300 Hunter, 1300 Hunter SP, 1897, 590 SP, A-Series Mod. 1, A12, A12 Custom, Coachgun, Doubleshort, Hooker, M1014, Model 1100, Model 1100 Malone, Model 1100 Tactical, Model 870 T, Model 870 X, Russian 12K, TS 15, Warden, Warrior, Warrior Police,
Submachine Guns- M-10, M1A1, M3, Mini Uzi 22, MP 90, MP5A3, MP5K, MP7A1, MPS 90B, MPX, P9 Forge PDS, Samurai PDW, Super Z, TMP9, UMP40, UMP Pro, Uzi,
Then you have ammo. all guns need ammo. you can carry ammo for your guns in stacks of 30 or less.
Ammo/Calibers
.22cal- Small caliber rounds for pistols, revolvers, rifles, and SMGs.
9mm- Small caliber rounds for pistols, revolvers and rifles.
.375cal- Powerful round for revolvers and some rifles.
.40cal- Mid-range round for pistols and some submachine guns.
.40cal- Powerful round primarily for revolvers and some rifles.
.45cal- Powerful mid-range workhorse for pistols, some revolvers and rifles.
5.56mm- Standard NATO battle rifle caliber, includes the .223 caliber family of rounds as well.
7.62mm- Powerful round used the world over, includes the entirety of the thirty caliber family of rifle ammunition. Used by battle rifles and long range rifles.
.50cal- Very powerful round for large frame revolvers, pistols and long range rifles.
Grenade Launcher Ammo- For grenade launchers. Obviously.
Shotgun Shells- For shotguns.
Now that I've covered weapons and ammo types, I will move on to weapon and class specializations. All descriptions are from in game descriptions.
Character Weapon Specializations
All Fighting specializations are unlocked at lvl. 4 of Fighting.
Blunt Weapon Specialization: Master the use of Light Blunt Weapons.
Level 7:Knockdown Chance +150%
Level 4: Special Attack Unlocked
Level 1: Chance to Decapitate +25%
Level 7: Chance to Decapitate +150%
Level 4: Special Attack Unlocked
Heavy Weapon Specialization: Master the use of Heavy Weapons.
Level 1: Mighty Blow Chance +14% (Kill/Knockdown zombies)
Level 7: Mighty Blow Chance +100%
Level 4: Special Attack Unlocked
All Shooting Specializations are unlocked at level 4 of Shooting.
Pistol Specialization: Master the use of Pistols.
Level 1: Rate of Fire +10%
Level 7: Rate of Fire +150%
Revolver Specialization: Master the use of Revolvers.
Level 1: Stopping Power +14%
Level 7: Stopping Power +100%
Rifle Specialization: Master the use of Rifles.
Level 1: Target Snap Distance +25%
Level 7: Target Snap Distance +150%
Assault Weapon Specialization: Master the use of Assault Weapons. (Assault Rifles and Submachine Guns)
Level 1: Control +10%
Level 7: Control +120%
Shotgun Specialization: Master the use of Shotguns.
Level 1: Kill Zone Size +7%
Level 7: Kill Zone Size +55%
Next is Character class specializations. I'll be covering what each specialization does for you, like I did above.
Fighting
Unlocked at Fighting lvl 7.
Rage: Gives you a small amount of Stamina back when you kill an enemy.
Every time you kill an enemy, you regain a small amount of Stamina.
Shooting
Unlocked at Shooting lvl 7
Focus Aim: Intense concentration makes the world around you slow to a crawl as you line up the perfect shot.
While aiming (LT), tap (LB) to slow time for the world around you, as long as your Stamina lasts.
Wits
Unlocked at Wits lvl 7
Ninja: Removes locked doors and makes searching silent. Also lets you move faster while sneaking.
Doors are never considered locked for you, and you make no noise when you search. You can also move quickly while sneaking by holding (LB). (my favorite)
Cardio
Unlocked at lvl 7
Marathon: You're used to running long distances without tiring.
Sprinting drains your Stamina 50% slower.
Combat Endurance: Decreases the rate at which you lose Stamina in Combat.
Combat actions drain your stamina 50% slower.
And that, my friend, covers all weapons, ammo, and specializations that your character can obtain. I left some less important details out, but those are for you to discover! have fun!
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